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  1. Home
  2. ›Service Areas
  3. ›Kyiv
  4. ›Mobile App Development

Mobile App Development in Kyiv, Ukraine

I build product-grade mobile apps for businesses in Kyiv — native iOS (Swift/SwiftUI) and Android (Kotlin/Jetpack Compose), plus React Native and Flutter. Backend integrations, push (APNs/FCM), in-app purchases (StoreKit 2 / Google Play Billing), App Store and Google Play publishing, ASO.

15+years in design and product development
30+mobile apps shipped
Kyivprimary location for projects
100+Satisfied clients worldwide
View portfolio
+38 (097) 770 10 97
Available slots for June: 2
CYTY
Alt Mobile CRM
Fixly
Taxi App
Mobile App Development in Kyiv, Ukraine
Alex FiliukCEO & Founder at High-End Agency15+ years of design & development

Leave a request

Tell me about your app idea, target audience, and platforms (iOS, Android, or both).

Free consultation

We'll discuss features, tech stack, timeline, and App Store / Google Play launch strategy.

Get your app

A ready mobile app published in stores with analytics and push notifications configured.

Types of Mobile Apps

I develop mobile apps for any platform and business need

🍎

iOS App (Swift)

I build native iOS applications in Swift with flawless UX and full Apple ecosystem integration.

🤖

Android App (Kotlin)

I create native Android applications in Kotlin with Material Design optimized for diverse devices.

🔄

Cross-platform App (React Native)

I develop cross-platform apps with React Native — one codebase for iOS and Android with native performance.

🌐

PWA App

I build Progressive Web Apps that work offline, install like native apps, and load instantly.

🏢

Enterprise App

I design and develop complex enterprise mobile solutions to automate business processes.

🚀

MVP App

I rapidly build minimum viable products to validate business ideas and attract investment.

Work Process

1

Analysis & Discovery

I research the target audience, competitors, and business requirements. I form a technical specification and define key app features.

2

UX Design

I create wireframes, user flows, and interactive prototypes. I test usability with real users.

3

UI Design

I develop visual design following platform guidelines. I create a design system and all app screens.

4

Development

I code the app with clean architecture, write tests, and integrate with backend and APIs.

5

Testing & QA

I conduct comprehensive testing on various devices, fix bugs, and optimize performance.

6

Publishing & Support

I publish the app to stores, set up analytics, and provide ongoing support and updates.

Pricing

Choose the optimal package for your project

Starter

MVP App

10 screens

$1000$1200

What's included:

  • Design and development of 10 screens
  • iOS or Android
  • UI Kit components
  • Interactive prototype
App ready in 7 days
Basic

Standard App

30 screens

$3000$3600

What's included:

  • Design and development of 30 screens
  • iOS or Android
  • UI Kit components
  • Interactive prototype
  • UX research
App ready in 3 weeks
Business

Pro App

50 screens

$5000$6000

What's included:

  • Design and development of 50 screens
  • iOS or Android
  • Design system
  • Interactive prototype
  • UX research
  • Animations and micro-interactions
App ready in 1 month
Premium

Premium App

50+ screens

$5000+$6000+

What's included:

  • Design and development of 50+ screens
  • iOS or Android
  • Full design system
  • In-depth UX research
  • UX strategy and User Flow
  • Interactive prototype
  • Animations and micro-interactions
  • Usability testing
  • Personal project manager
  • Priority support after delivery
Individual timelines

Cost will be calculated individually depending on your request.

Portfolio

Examples of completed projects

CYTY

CYTY

Alt Mobile CRM

Alt Mobile CRM

Pet Alteration

Pet Alteration

BMW Service CRM

BMW Service CRM

High-Level Remodeling

High-Level Remodeling

Best 365 Care

Best 365 Care

Frequently Asked Questions

Answers to the most popular questions

It depends on scope and platforms. Approximate ranges I work with on the Kyiv market:

  • Cross-platform MVP (React Native or Flutter, 1 store platform + Android, 8–12 key screens, basic Firebase backend) — starts at the lower bound of my standard package.
  • Product-grade native iOS+Android (Swift/SwiftUI + Kotlin/Compose, custom backend, in-app purchases, push, analytics) — standard or premium package.
  • Complex fintech / marketplace / on-demand with integrations (Apple Pay, Google Pay, LiqPay, monobank API, Nova Poshta, Diia), geolocation, user roles — premium with T&M after MVP.

Exact pricing is in the “Pricing” block above. The Kyiv market has higher rates than regional cities, but I keep prices below EPAM/GlobalLogic-tier because I work personally without multi-layer agency overhead.

This is a product, not a technical decision. I recommend starting from three questions:

  1. Who is your Kyiv user? If it’s a premium audience in Pechersk/Podil — iOS share is higher, start with native iOS. If it’s mass market (delivery, taxis, b2c services) — Android dominates.
  2. What payment scenarios? Complex subscriptions and paywalls — native code is more stable on StoreKit 2 / Play Billing. Simple one-time purchases — cross-platform handles it well.
  3. What product horizon? If it’s 6–12 months to validate the model — React Native or Flutter, so one codebase covers both platforms. If it’s a 3–5 year product with a team — native Swift and Kotlin.

In a product strategy workshop we lock the choice with reasoning in 1 day.

Yes. For Kyiv projects I usually meet in person at key milestones: kickoff (brief, scope), UX presentation (Figma prototype and clickable flow), UAT (beta builds via TestFlight and Google Play Internal Testing), release readiness (before store submission). Meetings are convenient in Podil (Unit.City), Pechersk (BC Astarta-Kyiv, Gulliver) or your office.

Between milestones we work online: weekly demos in Zoom, Slack/Telegram for operational comms, Figma + Linear/Jira for design and tasks. It’s a hybrid format that doesn’t waste time on Khreschatyk traffic and doesn’t deprive you of personal contact with the executor. Most teams in Kyiv choose exactly this format.

The standard cycle is 3–6 months for a full product, 6–10 weeks for an MVP. Stages:

  1. Discovery (1–2 weeks). Stakeholder interviews, Kyiv market and niche analysis, competitive analysis (monobank, Glovo, Rozetka — depending on category), product hypothesis and success metrics formulation.
  2. Design (3–6 weeks). Wireframes → UI in Figma → interactive prototype in mobile UX format. Usability tests with 5–7 Kyiv users.
  3. Development (6–16 weeks). Repository setup, CI/CD (Bitrise/Codemagic/Fastlane), backend, integrations, screen implementation, on-device testing.
  4. Beta and QA (1–2 weeks). TestFlight and Google Play Internal Testing — real Kyiv users provide feedback.
  5. Store submission (1–2 weeks). ASO, screenshots, UA+EN descriptions, App Review and Google Play review.
  6. Support (from 1 month). Crash monitoring (Crashlytics/Sentry), analytics, hotfix releases.

For native iOS apps — standard modern stack:

  • Language: Swift 5.9+ with full move to async/await and Swift Concurrency.
  • UI: SwiftUI as the main framework (for new projects), UIKit for legacy or complex custom animation.
  • Architecture: MVVM or The Composable Architecture (TCA) — chosen by product complexity.
  • Networking: URLSession + async/await, or Alamofire if complex interceptors are needed.
  • Persistence: SwiftData for new projects, Core Data for legacy, Realm when needed.
  • Payments: StoreKit 2 with server-side receipt validation; RevenueCat — if quick paywall A/B is needed.
  • Push: APNs with server-key auth, integration with Firebase Cloud Messaging.
  • Analytics and crashes: Firebase Analytics, Amplitude, Crashlytics or Sentry.
  • CI/CD: Fastlane + Bitrise/Codemagic for automatic builds and TestFlight deployment.

If you already have a web part — we sync the stack with web development.

On Android — also a modern native stack:

  • Language: Kotlin (Java only for legacy projects).
  • UI: Jetpack Compose — main framework. XML-views only where integration with legacy screens is required.
  • Architecture: MVVM with UDF (unidirectional data flow) or MVI; Hilt for DI.
  • Async: Kotlin Coroutines + Flow.
  • Networking: Retrofit + OkHttp + Moshi/Kotlinx.serialization.
  • Persistence: Room for local SQLite, DataStore for key-value.
  • Payments: Google Play Billing Library v6+ with server-side validation; RevenueCat as needed.
  • Push: Firebase Cloud Messaging.
  • Analytics and crashes: Firebase, Amplitude, Crashlytics/Sentry.
  • CI/CD: Fastlane + Codemagic/Bitrise with automatic deployment to Internal Testing and Play Console.

For cross-platform — mostly React Native (TypeScript + Expo or bare workflow) or Flutter (Dart 3 + Riverpod/Bloc) — chosen by product specifics and team.

Depends on the client situation:

  • If backend doesn’t exist yet — we build from scratch. Stack: Node.js (NestJS) or Python (FastAPI), PostgreSQL, Redis, Docker, deployment to AWS/GCP/Hetzner. For MVP — often Firebase (Firestore + Auth + Functions), saving 4–6 weeks.
  • If backend already exists — we integrate via REST/GraphQL. We add an API wrapper if the existing API isn’t optimised for the mobile client (excessive fields, slow queries).
  • Payment gateways for Kyiv and Ukraine: LiqPay, Fondy, WayForPay, monobank Acquiring API. For in-app purchases — StoreKit 2 / Google Play Billing.
  • Logistics: Nova Poshta API, Ukrposhta, Justin — for e-commerce and delivery scenarios.
  • Document workflows: Diia API, BankID — for verification.

If the project includes a CRM/SaaS part — we sync the mobile client with the admin web cabinet.

I take the full submission cycle on myself — it’s a separate competence often underestimated in Kyiv:

  1. Store listing preparation. Name, subtitle, UA+EN description, keywords (based on ASO analysis), category, age rating.
  2. Screenshots and previews. 6.7" and 6.5" for iPhone, 12.9" iPad — as needed, sets for Android. Localised for the Ukrainian market.
  3. Privacy and Data Safety. Filling out App Privacy in App Store Connect and Data Safety in Google Play Console — critical for review pass in 2025–2026.
  4. App Review Guidelines. Pre-check against Apple’s 5.1 (privacy), 3.1.1 (in-app purchases), 4.0 (design) — before submission.
  5. Reject communication. If there’s a rejection — I personally handle appeals with App Review Team. Most issues are resolved in 1–2 rounds.

Kyiv startups often get stuck exactly at this stage. I shorten this path to 1–2 weeks instead of 1–2 months of failed submissions.

ASO (App Store Optimization) is the optimisation of the app’s store page for organic traffic. Analogue of SEO, but for App Store and Google Play. I do basic ASO as part of publishing:

  • Keyword research. AppFollow / Sensor Tower / App Annie — what people search in Kyiv and Ukraine in your niche.
  • Title + Subtitle (iOS) / Short description (Google Play). First 30 characters are most important for ranking.
  • Keywords field (iOS) / Long description (Google Play). We place relevant keywords without spamming.
  • Screenshots and preview videos. Conversion visuals are 60% of install rate impact.
  • Localisation. UA + EN — minimum for the Kyiv market. Sometimes RU or PL for border audiences.
  • A/B tests. Through App Store Product Page Optimization and Google Play Console Experiments.

Deep growth ASO with constant experiments is a separate service worth discussing on its own.

The Kyiv mobile development market has three main competitor categories:

  • Outsourcing giants — EPAM, GlobalLogic, SoftServe, Sigma. High quality but expensive (often 2-3x the market average), with PMs as a layer between client and team. Ideal for corporations and enterprise.
  • Product teams — internal mobile teams at monobank, Rozetka, Reface, Genesis. They don’t take external orders — they’re not competitors, they’re quality benchmarks.
  • Mid and small studios — dozens of Kyiv agencies of 5–30 people. Quality varies widely: from excellent product teams to “factory” lines with low expertise.
  • Freelance teams — Upwork, Toptal. Risky model, especially without a strong PM on the client side.

I’m a Senior practitioner with 15 years of experience who personally runs a project from product strategy to release and ASO. No intermediate PMs, no handover to juniors. It’s a format effectively absent in my price segment in Kyiv.

A modern product without correctly set up payments loses 30–50% of revenue right at launch. I close the entire payment side:

  • iOS — StoreKit 2. Native implementation with async/await API, Transaction.currentEntitlements, server-to-server notifications V2 for reliable renewal tracking.
  • Android — Google Play Billing v6+. Subscriptions with base plans and offers, Real-time Developer Notifications, server-side acknowledgement.
  • Server-side validation. Receipt verification and JWS signature checks on the backend — mandatory, otherwise the app is vulnerable to fake purchases.
  • RevenueCat. Often integrated — saves 4–6 weeks of paywall work and allows A/B testing of plans without releases.
  • Subscription analytics. Cohort analysis, MRR/ARR, churn — via Amplitude or a custom dashboard for Kyiv fintech/SaaS clients.

If you plan to monetise via subscription — bake the architecture in from the start, otherwise you’ll have to redo both the logic and the paywall UI later.

Yes. Not every project is full-cycle:

  • Design only (UX/UI). If you have your own dev team (e.g. you’re a Kyiv startup with in-house developers) — I do mobile app design only: research, wireframes, UI in Figma, interactive prototype, design system, developer handoff (Figma Dev Mode + specs).
  • Development only on existing design. If you already have mockups — I come in as a technical team. I check design feasibility, agree on adjustments, then build and ship.
  • Audit of an existing app. If you already have an app with issues — I run an audit and propose an improvement roadmap.
  • Consultations. Years of experience in a sparring session format with your team.

You get the most value from a full cycle — but we flexibly adjust the scope to your resources.

Why choose me?

Comparison with other options

Alex FiliukLarge Kyiv outsourcing agency
Meetings in Kyiv (Podil, Pechersk, Unit.City)✅ In person at kickoff and key milestones📋 Via account manager, not with engineers
Who runs the project✅ Senior with 15+ years, personally⚠️ Junior+Middle team with PM as a layer
Design and code in one cycle✅ One accountability stack❌ Design dept vs Dev dept
Native iOS (Swift/SwiftUI)✅ SwiftUI + Combine, async/await✅ Yes, but often 2-3x more expensive
Native Android (Kotlin/Compose)✅ Kotlin + Jetpack Compose, Coroutines✅ Yes, but slow team onboarding
Cross-platform (RN / Flutter)✅ Chosen by metric, not by trend🔄 Pushed by team availability, not fit
In-app purchases (StoreKit 2 / Play Billing)✅ Including server-side validation💰 Separate module, separate budget
Push (APNs/FCM) and analytics✅ Firebase / Amplitude / RevenueCat included📋 Separate SOW
App Store / Google Play submission✅ I handle review communication⚠️ Often dumped on the client
ASO (App Store Optimization)✅ UA + EN, screenshots, keywords, listing💰 Separate vendor service
Budget transparency✅ Fixed or transparent T&M with weekly reports❓ T&M without clear scope

Mobile App Development in Kyiv, Ukraine — iOS, Android, React Native, Flutter | Alex Filiuk

Mobile App Development in Kyiv — full cycle from product strategy to App Store and Google Play release

Kyiv is the largest and most demanding mobile market in Ukraine. Over 3 million capital residents plus 1 million in the metro area form an audience that uses monobank, Privat24, Rozetka, Glovo, Bolt, Kyivstar TV, Diia and dozens of other product-grade apps every day. If your mobile product targets a Kyiv audience, it is automatically benchmarked against these apps — by startup speed, animation smoothness, payment reliability, onboarding stability and push notifications. That means one thing: “just shipping something” is no longer enough. A Kyiv user deletes a buggy, slow or awkwardly designed app within 30 seconds. I’m Alex Filiuk, Senior UI/UX designer and product developer with 15+ years of experience and 30+ mobile apps in my portfolio for Ukrainian and international clients. This page brings together everything a business owner, product manager or CTO in Kyiv should know before starting mobile app development — from platform and stack choice to store submission and ASO.

Why mobile development in Kyiv is a different story than in Lviv, Odesa or Dnipro

Kyiv isn’t just a “big city.” It’s a tier-1 market with its own mobile consumption culture, very different from Lviv, Odesa, Dnipro or Kharkiv. Key specifics I account for in every Kyiv project:

  • High UX expectations. monobank and Diia have set the bar everyone references. If your onboarding is longer than 90 seconds — the user won’t finish it.
  • Premium iOS audience share. In Pechersk, Podil, Obolon districts, the iOS share is far above the Ukrainian average. It often makes sense to start with an iOS-flagship build and add Android later.
  • Hard competition in every niche. Delivery — Glovo, Bolt Food, Rocket. Taxi — Bolt, Uklon, Uber. Banking — monobank, Privat24, Sense, Trustee. Every new player competes with mature products, not with “nothing.”
  • Mature payment infrastructure. Apple Pay, Google Pay, monobank Pay, Diia.Signature — basic minimum without which a fintech app can’t launch.
  • High cost of error. A bad Kyiv launch = negative reviews in Telegram chats, negative WOM, harder fundraising.

So a Kyiv mobile project must be approached differently than a regional one. If you’re building an app that starts in Kyiv and then expands to other cities and countries — set up the right architecture from day one. Otherwise you’ll pay for tech debt many times over later.

Native iOS, Native Android, React Native or Flutter — how to choose

This is the very first and most important technical decision in the project. A mistake at the start costs hundreds of thousands of UAH in rework 6–12 months down the line. So I begin every project with a tech-discovery workshop, where we choose the stack together based on your product goals, budget and team.

Native iOS (Swift / SwiftUI)

  • When to choose: a product with complex interactions (camera, AR, ML, Core Animation), deep iOS-ecosystem integration (Apple Pay, Sign in with Apple, App Clips, Live Activities, Widgets, Watch app).
  • Stack: Swift 5.9+, SwiftUI as the main UI framework, UIKit for legacy screens, Combine + async/await, SwiftData or Core Data, MVVM or The Composable Architecture (TCA).
  • Payments: StoreKit 2 (async/await API, Transaction.currentEntitlements, server-to-server notifications V2).
  • Push: APNs with server key auth + Firebase Cloud Messaging as a wrapper.
  • CI/CD: Fastlane + Bitrise or Codemagic, automatic deployment to TestFlight.

Native Android (Kotlin / Jetpack Compose)

  • When to choose: Kyiv and Ukraine mass market, complex Android-system integration (Foreground Services, WorkManager, Material You, Wear OS).
  • Stack: Kotlin, Jetpack Compose as the main UI, MVVM/MVI, Coroutines + Flow, Hilt for DI, Retrofit + OkHttp for networking, Room + DataStore for persistence.
  • Payments: Google Play Billing v6+, Real-time Developer Notifications.
  • Push: Firebase Cloud Messaging.
  • CI/CD: Fastlane + Codemagic/Bitrise, deployment to Google Play Internal Testing and Production.

React Native (TypeScript + Expo / bare workflow)

  • When to choose: MVP, a product with simple UI logic, a small team, you need speed and a single codebase across iOS and Android.
  • Stack: TypeScript, Expo SDK (or bare RN), Zustand or Redux Toolkit, React Query/TanStack Query, React Navigation, EAS Build for CI/CD.
  • Strengths: 70–80% of code is shared, real 30–40% budget savings vs two natives, hot reload speeds up iterations.
  • Weaknesses: complex native interactions (Bluetooth, AR, advanced video player) require bridge modules and reduce the cross-platform advantage.

Flutter (Dart 3)

  • When to choose: you need one UI for both platforms (Material + Cupertino through one codebase), speed and pixel-perfect consistency matter.
  • Stack: Dart 3, Flutter 3.x, Riverpod or Bloc for state management, Dio for networking, Drift or Isar for local storage.
  • Strengths: excellent animation, high execution speed (compiled to native code), consistent UI on both OSes.
  • Weaknesses: the Dart ecosystem is less developed in some niches (e.g. fintech with bank SDKs); sometimes harder to find a strong Flutter engineer in Kyiv.

In a product strategy workshop we lock the choice with reasoning. If there’s no UX yet — we start with mobile app design, validating technical assumptions in parallel.

What the process looks like — from idea to release

I work via a transparent process all my clients have gone through. Each phase has a fixed deliverable you can review. No “trust the team, in 4 months it’ll be beautiful.”

  1. Discovery (1–2 weeks). Stakeholder interviews, Kyiv market analysis (category, competitors, benchmarks), product hypothesis formulation, success metrics (DAU/MAU, retention D1/D7/D30, ARPU). We finalise tech stack and budget.
  2. UX design (3–6 weeks). Wireframes → UI design in Figma → interactive prototype. Usability tests with 5–7 real Kyiv users (via UserTesting or our own recruiting).
  3. Architecture (in parallel with design). Tech design doc, ER diagram, API spec, CI/CD scheme, infrastructure plan (AWS / GCP / Hetzner).
  4. Development (6–16 weeks). 2-week sprint cycles, weekly demos in Zoom, beta builds in TestFlight and Google Play Internal Testing already after the first sprint.
  5. QA and Beta (1–2 weeks). Testing on real devices (iPhone 12+, Android Pixel/Samsung), reaction to Crashlytics/Sentry crash reports. Closed beta with 10–30 Kyiv users.
  6. Submission and Review (1–2 weeks). App Store Connect and Google Play Console preparation, ASO, screenshots, Privacy/Data Safety, App Review pass.
  7. Launch and ASO (release week). Soft launch for the Kyiv audience, metric monitoring, hotfix releases in the first 72 hours.
  8. Support (from 1 month). Crash monitoring, analytics, new features driven by metrics, regular updates for new iOS/Android versions.

Payments and monetisation — a critical part for the Kyiv market

On the Kyiv market, an app without correctly set up monetisation loses 30–50% of revenue right at launch. I close the entire payment architecture:

  • In-app purchases (iOS). StoreKit 2 with async/await, server-to-server notifications V2, JWS signature verification on backend.
  • In-app purchases (Android). Google Play Billing v6+, Real-time Developer Notifications, server-side acknowledgement.
  • RevenueCat as a shortcut. If quick paywall integration and A/B tests of plans without releases are needed — RevenueCat saves 4–6 weeks.
  • External payments for Ukraine. LiqPay, Fondy, WayForPay, monobank Acquiring API, Apple Pay and Google Pay — for e-commerce, b2c services, donate flows.
  • Subscription analytics. MRR/ARR, cohort retention, churn, LTV — via Amplitude or a custom dashboard.

If you plan serious monetisation — be sure to launch paywall conversion optimisation early on.

Push notifications — APNs, FCM and best practices

Push is the #1 retention tool in Kyiv. A well-configured push flow lifts D7 retention by 15–25%. A misconfigured one triggers mass uninstalls.

  • iOS APNs. Server key auth (token-based), device token registration, silent push for background updates.
  • Android FCM. Firebase Cloud Messaging with topic-based and device-token-based approaches, high-priority push for critical events.
  • Segmentation. Not mass “send to everyone,” but segmented scenarios: onboarding, abandoned cart, re-engagement, transactional, promotional.
  • Rich push. Images, buttons, action items — higher CTR.
  • Permission strategy. Push permission asked not on the first screen, but at the moment of obvious value — raises opt-in from 30% to 60-70%.

Publishing on App Store and Google Play — a part often underestimated

Kyiv startups often get stuck on submission: 1–2 months of rejects, rework, appeals. I take this part on myself:

  • App Store Connect setup. Bundle ID, certificates, profiles, App Store listing UA+EN, screenshots 6.7"/6.5", Privacy details.
  • Google Play Console setup. Package name, signing keys, store listing, screenshots, Data Safety form.
  • App Review pre-flight check. We walk through Apple Review Guidelines (5.1 privacy, 3.1.1 in-app purchases, 4.0 design) and Google Play Policy before submission.
  • Reject communication. If there’s a rejection — I personally handle appeals with App Review Team. In 90% of cases the issue is resolved in 1–2 rounds.
  • Phased Release. Gradual rollout 1% → 10% → 50% → 100% — to reduce regression risk.

ASO — organic store growth

ASO (App Store Optimization) is SEO for apps. In Kyiv, good ASO drives 30–60% of organic installs. Basic ASO is part of the publishing flow:

  • Keyword research. AppFollow, Sensor Tower, Apptopia — what Kyiv users search in your category.
  • Title + Subtitle (iOS). First 30 characters — biggest ranking impact.
  • Keywords field (iOS). 100 chars max, relevant keys without spam.
  • Short description + Long description (Google Play). 80 + 4000 chars, with natural integration of search terms.
  • Screenshots and preview videos. Conversion visuals are 60% of install rate impact. We make UA+EN sets.
  • A/B tests. Through App Store Product Page Optimization and Google Play Console Experiments.

Competition in Kyiv — outsourcing giants, product teams, fintech

The Kyiv mobile development market is the toughest in Ukraine. I understand who I compete with and why clients pick me:

  • Outsourcing giants (EPAM, GlobalLogic, SoftServe, Sigma). Quality but expensive and slow. Two-three layers of PMs between client and engineer. Ideal for enterprise and corporations with $500k+ budgets.
  • Product teams (monobank, Rozetka, Reface, Genesis, Grammarly Kyiv office). They don’t take external orders — they’re my quality benchmarks.
  • Mid-size studios (5–30 people). Dozens of Kyiv agencies. Quality varies widely. Often there’s no single accountable senior — there’s a pipeline.
  • Freelance teams from Upwork/Toptal. Risky model, especially without a strong in-house PM.

My positioning — Senior practitioner with 15 years experience in a boutique partnership format. I personally lead a project from discovery to release. No intermediate PMs, no handover to juniors, no “let’s add two more developers.”

Cases: mobile apps I’ve worked on

My portfolio has 130+ projects, of which ~30 are mobile apps. Among them — fintech, e-commerce, on-demand, healthtech, corporate CRM apps. I’ve worked with Kyiv startups, with teams from the USA (New York, Los Angeles), Europe (Berlin, London). The most relevant cases for the “mobile development” category are shown in the “Featured projects” block above — examples of both consumer apps and enterprise CRM on mobile.

If you want concrete examples — go to the projects page or contact me via the contact form: I’ll pick 5–10 cases for your niche and show not only the result but also the working process — discovery notes, design iterations, architectural decisions.

Common Kyiv-startup mistakes and how to avoid them

  • “Let’s ship MVP fast in 1 month.” 1 month is either a fake-MVP without real value, or tech debt that takes 6 months to rework later. A real MVP is 8–12 weeks minimum.
  • “iOS only, Android later.” Sometimes correct, but you have to count honestly: if your Kyiv audience is 50/50 — you’re skipping half the market.
  • “We’ll add payments in v2.” Subscription architecture isn’t a “v2 feature,” it’s the foundation. Adding it later is a full rewrite.
  • “ASO later, let’s launch first.” ASO is prepared before launch, not after. Otherwise you lose the first organic wave.
  • “We have the design, just build it.” 80% of “ready” designs don’t account for technical constraints. Before development — a feasibility review is mandatory.

My other services for Kyiv product teams

Mobile development is part of a full product cycle. In Kyiv, a complex approach is often required:

  • UI/UX design for mobile apps — Figma, prototype, design system, usability tests.
  • Web development — landing page, corporate website, SaaS admin cabinet for the mobile app.
  • UI/UX web design — admin cabinet design in unified style with the mobile app.
  • UX audit — if you already have an app and need an independent take on issues.
  • Product strategy — discovery workshops, metrics, roadmap.
  • Conversion optimisation — paywall, onboarding, checkout in the mobile app.
  • CRM/ERP/SaaS — admin panels for managing the mobile app.
  • SEO and Google Ads — for the mobile app landing page and acquisition campaigns.
  • Business consulting — strategy before investing in development.

Mobile development in other Ukrainian cities

I work not only with Kyiv clients. If you have offices in several cities or scale regionally — we’ll build a system that works everywhere. Among other locations:

  • Lviv — IT community, creative products, b2b SaaS
  • Odesa — retail, tourism, e-commerce
  • Dnipro — manufacturing, B2B, logistics
  • Kharkiv — IT, education, engineering

The full list of locations is on the “Service Areas” page.

Ready to discuss a mobile app for your Kyiv business?

If you have a specific request — fill in the contact form or write to email/Telegram (contacts in the website footer). The first consultation is free, up to 60 minutes long. We’ll discuss your product, goals, budget, approximate timeline. After that I’ll send a detailed proposal with a fixed price for the discovery phase and transparent T&M for further stages.

I’m ready to build a mobile app for your business in Kyiv that withstands comparison with monobank, Glovo and Rozetka — and becomes a tool of growth for sales, retention and LTV for years. Not “another app in the store,” but a working product.