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  1. Home
  2. ›Service Areas
  3. ›Kyiv
  4. ›Website Design

UI/UX Design in Kyiv, Ukraine

I design websites and web apps for Kyiv businesses — from landing pages for IT startups at Unit.City to complex SaaS and CRM platforms for product teams. User research, Figma prototypes, design systems with tokens, WCAG 2.2 AA accessibility, clean developer handoff.

15+years in UI/UX and web design
130+projects in portfolio
Kyivprimary location — IT and product business
100+Satisfied clients worldwide
View portfolio
+38 (097) 770 10 97
Available slots for May: 2
Pet Alteration
Alpharex CRM
Coffee Station
High-End Agency
UI/UX Design in Kyiv, Ukraine
Alex FiliukCEO & Founder at High-End Agency15+ years of design & development

Submit request

Fill out the form or give me a call

Free consultation

We discuss your project and find the best solution

Get the result

You receive a ready design that works for your business

Types of Web Design

I create design for any type of website — from landing pages to complex web apps

🖥️

Landing Page Design

High-converting single-page structure focused on results. Clear block hierarchy, CTA elements, and responsive design for all devices.

📇

Business Card Website Design

Stylish minimalist presentation of your business. An ideal solution for professionals who value simplicity and elegance.

🏢

Corporate Website Design

Multi-page site with well-thought-out information architecture. Reflects the scale of your company and builds client trust.

🛒

E-commerce Design

UX-optimized online store with intuitive catalog, filtering, and seamless checkout. Every element works to drive sales.

⚙️

CRM/ERP Design

Complex business system interfaces made simple to use. Dashboards, tables, forms — all focused on efficiency.

💻

Web Application Design

Interfaces for SaaS platforms and web services of any complexity. From wireframes to pixel-perfect mockups in Figma.

👑

Premium Design

Exclusive design for brands that want to stand out. Custom animations, micro-interactions and attention to every detail.

☁️

SaaS Platform Design

Cloud service interface design — onboarding, dashboards, settings, billing. UX that retains and engages users.

Work Process

1

Brief & Analysis

Gather requirements, analyze competitors, define the target audience, and identify key website usage scenarios.

2

Structure & Wireframes

Create a sitemap and wireframe prototypes for all pages, focusing on UX and conversion paths.

3

UI Concept

Develop the visual concept: color palette, typography, illustration style, and UI components.

4

Page Design

Create pixel-perfect layouts for all pages in Figma with responsive adaptations.

5

Interactive Prototype

Build a clickable prototype to test navigation and user scenarios.

6

Developer Handoff

Prepare the design system, guidelines, and specifications for flawless implementation.

Pricing

Choose the optimal package for your project

Starter

Landing Page

Landing page (6-8 sections)

$1000$1200

What's included:

  • Client interview
  • Competitor analysis
  • Design development or template selection
  • Development on WordPress + ACF
  • Mobile adaptation
  • Semantic markup
  • SSL certificate (Let's Encrypt)
  • Open Graph
  • Anti-spam
  • Hosting and domain selection
  • Content filling
  • Website testing
Website ready in 1 week
Basic

Business Card Site

5-6 pages

$2000$2500

What's included:

  • Client interview
  • Target audience analysis
  • Competitor analysis
  • UX development
  • Custom design development
  • Prototyping
  • Development on WordPress + ACF
  • Semantic markup
  • Pixel Perfect
  • Mobile adaptation
  • SSL certificate (Let's Encrypt)
  • Open Graph
  • Schema
  • Local Business
  • SEO optimization
  • Sitemap
  • Google PageSpeed 80+ optimization
  • Anti-spam
  • Hosting and domain selection
  • Content filling
  • Website testing
Website ready in 3 weeks
Business

Business Website

12-16 pages

$4000$5000

What's included:

  • Client interview
  • Target audience analysis
  • Competitor analysis
  • UX development
  • Custom design development
  • Prototyping
  • Development on WordPress + ACF
  • Semantic markup
  • Pixel Perfect
  • Mobile adaptation
  • Responsive images for different devices
  • SSL certificate (Let's Encrypt)
  • Open Graph
  • Schema
  • Local Business
  • SEO optimization
  • Sitemap
  • Google PageSpeed 80+ optimization
  • Anti-spam
  • Website security
  • Stock photos
  • Hosting and domain selection
  • Content filling
  • Website testing
  • Support and maintenance
Website ready in 1 month
Premium

Premium Website

16+ pages

$8000$10000

What's included:

  • Client interview
  • Target audience analysis
  • Competitor analysis
  • Logo development
  • Corporate identity development
  • UX development
  • Custom premium design development
  • Prototyping and animation
  • Development on WordPress + ACF
  • Semantic markup
  • Pixel Perfect
  • Retina Ready
  • Lazy Loading
  • Accessibility
  • Mobile adaptation
  • Responsive images for different devices
  • SSL certificate (Let's Encrypt)
  • Open Graph
  • Schema
  • Local Business
  • SEO optimization
  • Sitemap
  • Google PageSpeed 90+ optimization
  • Anti-spam
  • Website security
  • Stock photos
  • Hosting and domain selection
  • Content filling
  • Website testing
  • Plugin and CMS updates
  • Backup
  • Google Analytics setup
  • Google Search Console indexing setup
  • Telegram integration
  • Instagram integration
  • Support and maintenance
Website ready in 1 month

Portfolio

Examples of completed projects

CYTY

CYTY

FundlyHub

FundlyHub

BMW Service CRM

BMW Service CRM

Alt Mobile CRM

Alt Mobile CRM

Best 365 Care

Best 365 Care

Imprint

Imprint

Frequently Asked Questions

Answers to the most popular questions

Cost depends on interface type and scope. Approximate ranges: landing page (1 main screen + sections) — basic package; corporate website (10–25 screens, design system, responsive) — standard package; SaaS / CRM / web app (50+ screens, complex logic, role models, dashboards) — enterprise package.

Kyiv's market is heterogeneous: senior freelancers charge $40–80/hr, full-cycle agencies $60–120/hr (overhead included), product studios $100+/hr. I work at a fixed price with a transparent scope and no surprises. If UI/UX is bundled with development or branding — combined packages are available.

Yes. With Kyiv-based clients I meet in person at key stages: kickoff session (brief, user research, goal alignment), IA and prototype presentation, final design system handoff. Meetings — at Podil (Unit.City), Pechersk, your office, or a coworking space on Khreshchatyk.

Everything else is online via Figma, Loom, Slack/Telegram. This is faster than weekly meetings: you see progress in real time and leave comments directly in Figma. For Kyiv product teams this format is standard — saves dozens of hours per week.

The standard cycle for a mid-size website or web app is 6–10 weeks:

  • Week 1–2. User research: 5–8 user interviews, competitor analysis (Kyiv and global), JTBD, jobs map, personas.
  • Week 2–3. Information architecture: site map, user flows, content inventory, navigation models.
  • Week 3–5. Low-fidelity wireframes, team validation, first usability tests.
  • Week 5–7. Hi-fi UI, design system with tokens, components in Figma with variables.
  • Week 7–9. Interactive prototype, accessibility check, final revisions.
  • Week 9–10. Developer handoff: specs, dev-mode, support during implementation.

For SaaS / complex products — 12–20 weeks. If development runs in parallel — cycles are aligned.

I build a design system at the standard of mature product teams (monobank, Reface, Grammarly level), not a "style guide on a screenshot":

  • Design tokens. Colors, typography, spacing, radius, elevation, motion — all as Figma Variables, tied to light/dark/brand themes.
  • Foundations. Grid, breakpoints (mobile/tablet/desktop/wide), iconography (24×24, 16×16), illustration style.
  • Components. Atoms (button, input, chip), molecules (card, form-field, modal), organisms (navbar, table, dashboard widget) — each with states (default/hover/focus/disabled/error).
  • Patterns. Empty states, loading, errors, onboarding, paywall.
  • Documentation. Usage guidelines, accessibility notes, do's & don'ts.

Everything is exported to developers via Figma Dev Mode. The system lives on after the project and scales with your team.

Yes — it's a mandatory stage for any product more complex than a landing page. In Kyiv this is especially critical: users are accustomed to high UX standards and don't forgive design mistakes.

What's included: 5–8 in-depth interviews (50–60 min each) with real or potential users, JTBD analysis (jobs to be done), session analysis in Hotjar/Microsoft Clarity if available, competitive audit of local and international analogues, usability tests on the prototype. Output — a research report with insights that directly drive design decisions. For an existing product — separate UX audit service.

Accessibility isn't a "checkbox for a tender" — it's a requirement for any serious product in Kyiv, especially if you're targeting international markets or working with government structures. I bake WCAG 2.2 AA in from screen zero:

  • Contrast. All color pairs verified in Stark / Contrast — minimum 4.5:1 for text, 3:1 for UI elements.
  • Focus states. Visible focus rings for every interactive element — critical for keyboard navigation.
  • Semantics. Heading hierarchy, landmarks (nav/main/aside), ARIA labels where needed.
  • Text size. Minimum 16 px body, scalable typography via rem/em.
  • Alternatives. Alt text for images, captions for video, transcripts for audio.

Before handoff I run the prototype through axe DevTools and Lighthouse Accessibility — fix everything that fails.

Clean handoff is 30% of project success. If a developer doesn't understand the mockup — they make assumptions, and the frontend differs from the design. I prevent this:

  • Figma Dev Mode. Developer sees exact tokens, spacing, colors, typography — no "measure by eye".
  • Specs document. Description of complex logic (form validation, error states, edge cases) not visible from the mockup.
  • Interactive prototype. Instead of "I'll describe in words" — a clickable prototype with real transitions.
  • Kickoff call with the team. We walk through the design system together, I answer questions.
  • Implementation support. Available for pull-request reviews and clarifications.

If you plan development with me — handoff isn't even needed, I work with frontend directly.

Yes, it's one of my core specializations. Portfolio includes BMW CRM, mobile operator CRM, Fundly Hub fintech platform, Best365Care medical platform. These are complex systems with role models, large tables, dashboards, complex forms and workflows.

For Kyiv product teams this is the most demanded format: a SaaS startup from Unit.City or Kyiv Tech Hub entering the international market needs an interface at Linear / Notion / Figma level. I bring that standard — information density without overload, shortcuts, performance, dark mode as a first-class theme, not "color inversion".

Design without validation is a hypothesis, not a solution. I validate at three stages:

  • Before wireframes. User interviews — did I correctly understand the problem, JTBD, context.
  • On wireframes. Card sorting, tree testing for IA. The user should find what they're looking for in 3 seconds.
  • On hi-fi prototype. Moderated usability tests with 5 users (Nielsen-Norman gold standard). Sessions recorded in Lookback / Loom, problems analyzed, iterated.

For Kyiv clients we usually source respondents via UserTesting, Respondent.io, or my own database. This adds 1–2 weeks to the cycle but saves months of post-release rework. For an existing product — additional UX audit.

Yes. Responsive isn't an option, it's a baseline requirement. I work mobile-first: design starts at 375 px (iPhone SE / baseline), then expands to 768 / 1024 / 1280 / 1440+. This guarantees the mobile version isn't a "shrunk desktop" but is independently designed.

Standard breakpoints: mobile (375–767), tablet (768–1023), desktop (1024–1439), wide (1440+). In the Kyiv market, where mobile traffic on e-commerce and media sites is often 70%+, mobile-first is especially critical. Each design system component has four responsive states tested in Figma frames. If you need a full mobile app — that's a separate service.

This is a classic situation for Kyiv businesses 5–10+ years old. Approach depends on product state:

  • UX audit. If the interface "works but feels off" — start with UX audit: heuristic evaluation, accessibility audit, session analysis, competitive benchmark. Output — a prioritized issue list with ROI scoring.
  • Redesign. If audit shows 50%+ problems — full redesign from scratch, preserving brand identity.
  • Phased modernization. If the product has 100+ screens and full redesign is unrealistic — modernize by modules: design system first, then key screens, then derivative ones.

For Kyiv SaaS products, the third option usually wins — minimizes the risk of churning existing users.

It's not "better" in every case — depends on the project. A large agency makes sense when you need UI/UX + brand + development + marketing + 5 regional versions all at once. For a typical Kyiv SaaS startup or mid-size business, a senior designer is often the better fit:

  • The senior actually does the work. At an agency the senior takes the brief, juniors execute — quality drops. You pay for senior, get middle.
  • Direct contact. No account manager. Fast decisions, no "I'll ask the designer".
  • Fixed price. No T&M, no overrun risk.
  • 15+ years of experience. Global clients (US, EU), standards above the average Kyiv level.

I cover the same scope as a mid-size Kyiv agency, without the overhead of an office, account department, and management chain.

Why choose me?

Comparison with other options

Alex FiliukKyiv full-cycle agency
Personal involvement in project✅ Senior designer works personally⚠️ Brief with senior, work by middle/junior
Meetings in Kyiv✅ In person on Podil / Pechersk✅ Agency office
User research✅ Interviews, JTBD, session analysis📋 Often skipped at mid-tier studios
Token-based design system✅ Figma Variables + dev-ready⚠️ Often without variables/tokens
Accessibility WCAG 2.2 AA✅ Contrast, focus, ARIA from start❌ Mentioned after release
Transparent fixed price✅ Fixed in contract💰 Time & Materials, overrun risk
Developer handoff✅ Dev-mode + specifications🔄 Through PM, with delays
Decision speed✅ No bureaucracy, direct contact⚠️ Through account manager
International experience✅ US / EU clients, 15+ years❓ One or two seniors in team

UI/UX Design in Kyiv, Ukraine — Web & App Interfaces | Alex Filiuk

UI/UX Design in Kyiv — interfaces that compete in the product market

Kyiv is Ukraine's product-IT hub and the country's most demanding market for digital interfaces. Reface, Grammarly, Genesis, monobank, Sense Bank, Rozetka, Prom — companies whose interfaces are used by millions every day — are based here. The city hosts dozens of large agencies (EPAM, GlobalLogic, SoftServe), hundreds of product teams, and thousands of startups operating from Unit.City, Kyiv Tech Hub, BC Astarta, BC Gulliver. In this environment UI/UX is not a "pretty picture" but an engineering discipline with measurable outcomes: conversion, retention, NPS, time-to-value.

I'm Alex Filiuk, a Senior UI/UX designer with 15 years of experience, working with Kyiv-based SaaS, CRM, B2B services, e-commerce, and mobile apps. My portfolio includes 130+ projects, with a substantial share serving the Kyiv market and product teams scaling internationally. My approach mirrors global product studios: research-driven, system-based, accessibility-first. No "make it pretty" — only well-grounded decisions tied to business metrics.

This page brings together everything a CTO, product manager or business owner in Kyiv should know before commissioning UI/UX design: what the process looks like, how a senior differs from an agency, how much it costs, how to avoid typical mistakes, and which standards apply in 2026.

Why UI/UX is critical for Kyiv businesses

The Kyiv user is the most demanding audience in Ukraine. They use monobank, Privat24, Rozetka, Glovo, Bolt, Uklon every day — products built to global benchmarks. When they land on your SaaS, marketing site or e-commerce, they automatically compare the experience to that level. If the experience is lower — they don't "complain", they simply leave. It's the harshest market in Ukraine in terms of attention competition.

UI/UX in Kyiv serves four key business functions:

  • Conversion. Each second of checkout delay in e-commerce costs -7% conversion. Each extra form field — -11%. UX errors cost direct money daily.
  • Retention. In SaaS, 90% of users churn in the first week due to bad onboarding. UX onboarding investment pays off in 2-3 months.
  • NPS and word-of-mouth. In Kyiv's professional environment, products are recommended peer-to-peer. Bad UX isn't "silent dislike" — it's active anti-marketing in Facebook groups and Telegram chats.
  • Investor readiness. If you're raising seed/Series A, the product interface is the first thing an investor sees. Linear/Figma-grade UI says everything about the team without words.

Project types I work with in Kyiv

Across 15 years in design I've worked with diverse digital product types. The most demanded formats for the Kyiv market:

  • SaaS / B2B platforms. Complex web apps with role models, dashboards, complex forms, analytics. Benchmarks — Linear, Notion, Figma, Stripe Dashboard. Portfolio examples — Fundly Hub (fintech), Best365Care (medical platform).
  • CRM / ERP / internal systems. Interfaces for sales teams, ops, customer support. Heavy on tables, filters, shortcuts, bulk operations. Examples — BMW CRM, ALT Mobile CRM.
  • E-commerce and marketplaces. Catalogs, product cards, cart, checkout, account, loyalty programs. Standards — Rozetka, EVA, Prom, plus global Shopify/Amazon.
  • Landing pages and promo sites. Product launches, MVP, B2B sales pages. Conversion is everything. Hero, value proposition, social proof, CTA.
  • Mobile web apps (PWA). Faster to launch than native, work in browser, no install. Often the optimal format for Kyiv startups. Example — Cyty App, Cyty App 2.
  • Corporate sites. For large Kyiv companies refreshing their online presence — without bloat, focused on conversion and modern brand. Imprint is an example of this approach.

How the process looks — step by step

I work via a transparent process tested across 130+ projects. Each stage has a fixed deliverable. No "trust the designer and wait" — you know what's happening every week.

  1. Discovery (week 1-2). Brief intake, 5-8 user interviews with real or potential users, competitive analysis (Kyiv: Banda, Fedoriv, product studios — and global), JTBD map, personas, customer journey.
  2. Information Architecture (week 2-3). Site map, user flows, content inventory, navigation models. Validation via card sorting / tree testing — so users find what they need in 3 seconds, not 30.
  3. Wireframes (week 3-5). Low-fidelity Figma layouts — structure, hierarchy, no colors or final typography. We're testing logic, not aesthetics. First usability tests.
  4. Hi-fi UI (week 5-7). Final visuals with the design system. Each component has states (default/hover/focus/disabled/error/loading), responsive variants, dark mode as a first-class theme.
  5. Design System (parallel week 5-7). Figma Variables (tokens), components with properties, documentation. Exported to developers via Dev Mode.
  6. Prototype + Validation (week 7-9). Interactive clickable Figma prototype. Moderated usability tests with 5 respondents. Accessibility audit via axe DevTools, Stark.
  7. Handoff (week 9-10). Developer handover — Dev Mode, specs document, kickoff call with the team, support during implementation, pull-request reviews.

Total cycle — 6-10 weeks for a mid-size site or web app, 12-20 weeks for complex SaaS / CRM / large platforms. If development runs in parallel — cycles are aligned, frontend starts right after the first module's hi-fi UI.

Design system and design tokens — what and why

In 2026, a serious digital product without a design system is an indicator of an amateur approach. Kyiv product teams (monobank, Reface, Genesis) have long migrated to token-based architecture. I build design systems at the same level.

Design tokens are an abstraction over visual decisions: instead of a hardcoded color #0066FF, designer and developer reference a variable color.primary.500. This delivers three huge benefits:

  • Theming. Light / dark / brand themes aren't three copies of the design — they're one design with different token values. Switches instantly.
  • Scalability. Color palette changes don't require reworking each screen — change one token, the whole product updates.
  • Design-dev sync. Developer writes var(--color-primary-500), designer sees the same in Figma. Discrepancies between mockup and code become impossible by definition.

In Figma I build the system via Variables — the native mechanism for tokens. Code export goes via Tokens Studio or Style Dictionary; format — JSON, CSS Custom Properties, or platform-specific (Tailwind, Material, iOS, Android). It's not a "bonus" — it's the baseline for any UI/UX project I run.

Accessibility (WCAG 2.2 AA) — not optional

Kyiv long ignored accessibility. In 2026 — it's mandatory: for tenders with state structures, for entering EU/US markets, for products serving older users or people with disabilities. The standard is WCAG 2.2 AA. I bake it in from screen zero:

  • Contrast. Text vs background — minimum 4.5:1, UI elements — 3:1. Each pair verified in Stark / Contrast Plugin.
  • Focus states. Visible focus ring on every interactive element. Without this, keyboard navigation is impossible — that's 5-15% of users.
  • Semantics. Heading hierarchy (h1→h2→h3 without skips), landmarks (nav/main/aside/footer), ARIA labels where visual context is insufficient (icon-only buttons).
  • Text size. 16 px minimum on body. No 12-13 px on primary text — automatic fail.
  • Alternatives. Alt text for all images, captions for video, transcripts for audio.
  • Motion. Respect for prefers-reduced-motion for users with vestibular disorders.

Before handoff I run the prototype through axe DevTools, Lighthouse Accessibility audit, Wave. Each violation is logged and fixed before release. For a deeper audit of an existing product — separate UX audit service.

How much UI/UX design costs in Kyiv in 2026

The Kyiv UI/UX market is the most expensive in Ukraine. Benchmarks:

  • Junior freelancer. $15-30/hr — risk, unverified quality, no process.
  • Mid-level on marketplaces (Upwork, Behance). $30-50/hr — variable, depends on the specific person.
  • Senior freelancer. $40-80/hr — experience, process, predictable result.
  • Mid-size Kyiv agency. $50-100/hr — overhead for office, account department, management.
  • Product studio (Banda, Fedoriv tier). $100-200/hr — premium segment, large teams.
  • Outsource giants (EPAM, GlobalLogic). $80-150/hr — corporate segment, enterprise focus.

I work at a fixed price for the full scope — no T&M, no overrun risk. Kyiv startups with limited runway particularly value this — they can't afford "time and materials with potentially infinite invoice". If UI/UX is bundled with development, branding or SEO — combined packages cost less than the sum of services.

How I differ from a Kyiv full-cycle agency

Kyiv is a city of dozens of large agencies. That's not necessarily bad — for some tasks an agency is optimal. But for most SaaS startups, B2B projects and mid-size businesses, a senior designer with direct contact is more efficient:

  • Senior actually does it. At an agency, the senior takes the brief, the middle does the concept, juniors do small screens. Quality drops stage by stage. You pay senior-hour, get middle-result.
  • No account manager. Direct contact via Telegram / Slack / Figma comments. Question → answer in minutes, not days. Decision speed is critical for Kyiv startups.
  • Fixed price. Agencies default to Time & Materials with a "rough estimate" that often exceeds by 30-50%. With me — fixed in contract, no surprises.
  • 15+ years and international context. Worked with American, European and Ukrainian clients. Standards above the average Kyiv level.
  • No handoff to juniors. What you see at the brief is what you get at handoff. No "I'll pass it to the team".

When an agency is justified: a large enterprise project with 10+ people working in parallel (UI + UX + research + content + translations + dev + QA + DevOps), where formal structure matters. For a typical Kyiv SaaS / B2B / e-commerce project, a senior designer with direct contact is the optimal choice.

Common UI/UX client mistakes in Kyiv

Across 15 years working with Kyiv clients I've seen recurring antipatterns. The key ones:

  • "Just copy Linear / Notion". No. Linear was built for a specific ICP, your product is different. Benchmark is a source of ideas, not a template. UX that ignores your context doesn't convert.
  • Cutting research. "We have no budget for user interviews, the designer will figure it out." 80% of the time this turns into post-release rework — 5-10x more expensive than research before design.
  • Design without branding. UI without aligned branding is either pretty-but-belongs-to-no-one, or plagiarism of someone's style. Brand is the foundation of UI.
  • Ignoring mobile. "First we'll do desktop, then adapt." In Kyiv, mobile traffic on e-commerce/media is 60-80%. Mobile-first is mandatory.
  • Approval without prototype. Static mockups don't show real experience. A user clicking through a prototype behaves differently than browsing Figma. Approving without a prototype is premature.
  • Handoff as PNGs. "Send PNGs to developers." No. Developer needs tokens, spacing in px, exact color values. Otherwise — 10-20% discrepancies between mockup and code.

Modern UI/UX trends 2026 for Kyiv products

  • AI-native UX. Interfaces with built-in AI (chat, summarization, generation) stop being a "feature" and become part of core interaction. Patterns: AI-first input, streaming responses, context preview, hallucination guards.
  • Token-based design systems. Variables / tokens — 2026 standard. Without them, scaling a product is impossible.
  • Bento grids. Modular, asymmetric compositions in hero sections instead of "classic" design. Actively used by Apple, Linear.
  • Spatial design / depth. Subtle use of shadow, blur, layering for depth. Not 2015 flat material, not 2010 glossy — a balance.
  • Custom illustrations and 3D. Unique graphics instead of stock — differentiation in a saturated market.
  • Performance as UX. 100ms responses, optimistic updates, skeleton screens — part of design, not a "dev-only task".
  • Privacy-first patterns. Transparent data control, minimal tracking, honest cookie banners (not dark patterns).

Cases: UI/UX design for products and services

My portfolio includes 130+ projects, of which ~70 are UI/UX-heavy: SaaS, CRM, B2B platforms, mobile apps, e-commerce. Especially relevant for the Kyiv market:

  • Cyty App — service for civic services and city infrastructure communications. Complex IA, many roles, many scenarios.
  • Fundly Hub — fintech platform with dashboards, analytics, complex forms.
  • BMW Service CRM — internal CRM for a dealer center. Workflows, roles, complex tables.
  • ALT Mobile CRM — CRM for a mobile operator. Large databases, integrations, role models.
  • Best365Care — medical platform. Sensitive data, accessibility-critical screens, complex sign-up flows.
  • Imprint — corporate site focused on branding and conversion.
  • Cyty App 2 (High-Level Remodeling) — second iteration of the service with refreshed architecture and design system.

For details — go to Projects or get in touch via the contact form: I'll pick 5-10 most relevant cases for your niche.

What you receive after project completion

  • Figma file — full structure, all screens, design system with Variables, components with properties, documentation.
  • Interactive prototype — clickable, demonstrating real interaction.
  • Research report — interviews, JTBD, personas, usability test findings.
  • Specs document — complex logic, validations, error states, edge cases.
  • Design tokens (JSON / CSS / Tokens Studio) — for direct import into code.
  • Accessibility report — axe DevTools, Lighthouse results, fixes.
  • Handoff session with the dev team — walking through the system, answering questions.
  • 30 days of post-release support — minor revisions, consultations, pull-request reviews free of charge.

My other services for Kyiv businesses

UI/UX is the core of a digital product but rarely works alone. Common combinations for the Kyiv market:

  • Branding — foundation for UI: visual identity that disciplines the whole system.
  • Logo design — separately, if the brand exists and only the mark needs updating.
  • Web development — implementing my mockups in production code without quality loss.
  • Mobile app design — iOS / Android / cross-platform.
  • Mobile development — native or React Native.
  • UX audit — for an existing product, without full redesign.
  • E-commerce — online stores, integration with Rozetka, Prom, Shopify.
  • CRM / ERP / SaaS — internal systems for teams.
  • Conversion optimization — A/B tests, funnel analysis, post-launch work.
  • SEO — so your product is found in Google in Kyiv and the region.

UI/UX design in other Ukrainian cities

I work not only with the Kyiv market. Other locations I actively cover:

  • Lviv — creative business, IT, product teams
  • Odesa — e-commerce, tourism, logistics
  • Dnipro — B2B, manufacturing, technology companies
  • Kharkiv — IT, engineering, education

Full list of locations — on the Service Areas page.

Ready to discuss UI/UX design for your product in Kyiv?

If you have a specific request — fill in the contact form or write to email/Telegram (contacts in the website footer). The first consultation is free, up to 60 minutes. We'll discuss your product, target audience, business metrics, approximate budget and timeline. After that I'll send a detailed proposal with a fixed price — no surprises and no hidden fees.

I'm ready to design an interface for your business in Kyiv at the level of world-class product studios — research-driven, system-based, accessibility-first. Not "another pretty mockup", but a working tool that drives conversion, retention and growth.