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  1. Home
  2. ›Service Areas
  3. ›Rivne
  4. ›Mobile App Development

Mobile App Development in Rivne, Ukraine

I design and build iOS and Android apps for businesses in Rivne — native in Swift/SwiftUI and Kotlin/Jetpack Compose, cross-platform in React Native and Flutter. Backend integrations, push notifications, in-app purchases, App Store and Google Play publishing — turnkey.

15+years in product design and development
20+mobile apps in the portfolio
Rivneand region — primary location
100+Satisfied clients worldwide
View portfolio
+38 (097) 770 10 97
Available slots for May: 2
CYTY
Alt Mobile CRM
Fixly
Taxi App
Mobile App Development in Rivne, Ukraine
Alex FiliukCEO & Founder at High-End Agency15+ years of design & development

Leave a request

Tell me about your app idea, target audience, and platforms (iOS, Android, or both).

Free consultation

We'll discuss features, tech stack, timeline, and App Store / Google Play launch strategy.

Get your app

A ready mobile app published in stores with analytics and push notifications configured.

Types of Mobile Apps

I develop mobile apps for any platform and business need

🍎

iOS App (Swift)

I build native iOS applications in Swift with flawless UX and full Apple ecosystem integration.

🤖

Android App (Kotlin)

I create native Android applications in Kotlin with Material Design optimized for diverse devices.

🔄

Cross-platform App (React Native)

I develop cross-platform apps with React Native — one codebase for iOS and Android with native performance.

🌐

PWA App

I build Progressive Web Apps that work offline, install like native apps, and load instantly.

🏢

Enterprise App

I design and develop complex enterprise mobile solutions to automate business processes.

🚀

MVP App

I rapidly build minimum viable products to validate business ideas and attract investment.

Work Process

1

Analysis & Discovery

I research the target audience, competitors, and business requirements. I form a technical specification and define key app features.

2

UX Design

I create wireframes, user flows, and interactive prototypes. I test usability with real users.

3

UI Design

I develop visual design following platform guidelines. I create a design system and all app screens.

4

Development

I code the app with clean architecture, write tests, and integrate with backend and APIs.

5

Testing & QA

I conduct comprehensive testing on various devices, fix bugs, and optimize performance.

6

Publishing & Support

I publish the app to stores, set up analytics, and provide ongoing support and updates.

Pricing

Choose the optimal package for your project

Starter

MVP App

10 screens

$1000$1200

What's included:

  • Design and development of 10 screens
  • iOS or Android
  • UI Kit components
  • Interactive prototype
App ready in 7 days
Basic

Standard App

30 screens

$3000$3600

What's included:

  • Design and development of 30 screens
  • iOS or Android
  • UI Kit components
  • Interactive prototype
  • UX research
App ready in 3 weeks
Business

Pro App

50 screens

$5000$6000

What's included:

  • Design and development of 50 screens
  • iOS or Android
  • Design system
  • Interactive prototype
  • UX research
  • Animations and micro-interactions
App ready in 1 month
Premium

Premium App

50+ screens

$5000+$6000+

What's included:

  • Design and development of 50+ screens
  • iOS or Android
  • Full design system
  • In-depth UX research
  • UX strategy and User Flow
  • Interactive prototype
  • Animations and micro-interactions
  • Usability testing
  • Personal project manager
  • Priority support after delivery
Individual timelines

Cost will be calculated individually depending on your request.

Portfolio

Examples of completed projects

CYTY

CYTY

Alt Mobile CRM

Alt Mobile CRM

High-Level Remodeling

High-Level Remodeling

Best 365 Care

Best 365 Care

FundlyHub

FundlyHub

BMW Service CRM

BMW Service CRM

Frequently Asked Questions

Answers to the most popular questions

The cost depends on product complexity, the number of platforms and the integrations required. Approximate ranges: an MVP app (one platform, 6–10 screens, basic backend, authentication) — starter package; a full product (iOS + Android, 20–30 screens, push notifications, payments, CRM integrations) — standard package; a complex product (real-time, video calls, geo logic, in-app purchases, multiple user roles, admin panel) — premium package.

Client geography doesn’t affect price: a business in Rivne, Kyiv or Los Angeles gets the same rates. Local entrepreneurs from the Rivne region who order an app together with a website or a CRM system get a combined package with significant savings. Exact numbers are discussed after discovery — without discovery any “price on the website” is usually inaccurate by ±50%.

This is the most common question for a Rivne business ordering an app for the first time. The answer depends on three factors: interaction complexity, budget, future plans.

  • Native (Swift/SwiftUI + Kotlin/Jetpack Compose). Ideal for products with heavy graphics, AR/VR, complex gestures, background processes, integration with system frameworks (HealthKit, CarPlay, Wear OS). Higher performance, full access to all APIs, but two codebases.
  • Cross-platform (React Native / Flutter). Suitable for business apps with standard UI: catalogue, ordering, account, chat, push, payment. One codebase — two platforms. 30–50% budget saving compared to native.

At discovery I’ll look at your scenario and honestly say what will work better. Sometimes the answer is hybrid: backend and UI in Flutter, with a critical module (e.g. video calls) implemented natively via a bridge.

Yes. I meet clients from Rivne and the Rivne region in person at the discovery session — 2–3 hours where we discuss: business model, target audience, key use cases, technical constraints (which systems need to be integrated), monetisation (subscription, in-app purchases, ads, B2B), competitors in the Rivne region market and at national level.

The meeting can happen in your office (Soborna, Chornovola, Kyivska, Lonokombinat — anywhere in Rivne), or at a neutral place over coffee. Further work happens mostly online via Figma, GitHub, Slack/Telegram, with regular build demos. If you’re also planning branding — we combine discovery for both.

It depends on complexity, but typical reference points for Rivne businesses are:

  • MVP (one platform, 6–10 screens) — 8–12 weeks from discovery to release.
  • Full product (iOS + Android) — 4–6 months.
  • Complex product with real-time, maps, payments, multiple roles — 6–10 months.

The cycle includes: discovery (1–2 weeks), UI/UX design and prototype (3–4 weeks), iterative development (2-week sprints), QA, Apple and Google review (here delays of 1–7 days per platform are possible), release. I always plan a buffer for review — Apple loves to bounce apps for reasons like “not enough content”, “unclear sign-in”, “hidden IAP”, and that has to be anticipated at the design stage.

Publishing is a separate process that’s often underestimated. I take care of everything turnkey:

  • App Store Connect / Google Play Console. Creating accounts (if you don’t have them yet), Apple Developer Program $99/year and Google Play Console $25 one-time — usually issued to your sole proprietorship or LLC.
  • ASO (App Store Optimization). Title, subtitle, keywords, description in UA/EN, screenshots, video preview. This affects search visibility — for businesses from the Rivne region you often need localisation in both stores for the Ukrainian audience.
  • Builds and certificates. Provisioning profiles, signing keys, TestFlight for iOS, Internal Testing for Android.
  • Review preparation. Privacy Policy, Terms of Service, App Privacy Details, full check against Apple Review Guidelines and Google Play Policy.
  • Handling rejections. If review rejects the app — I lead the conversation with Apple/Google and apply the fixes.

All of this is included in the standard development package, not as an extra.

Yes — I deliver the full cycle: frontend (the mobile app) and the backend (the server side). The stack depends on the project: Node.js + TypeScript, Python (FastAPI/Django), or PHP (Laravel) — I pick what’s optimal for the specific task. Database — PostgreSQL, MySQL or MongoDB. Hosting — AWS, DigitalOcean, Hetzner, or Ukrainian Cityhost for businesses that want data stored within the country.

If you already have a CRM/ERP system — the app integrates with it via API and a separate backend isn’t needed. If you’re also planning a website in parallel, the backend can be shared between the app and the web version — that’s the most economical scenario.

Push notifications are one of the most powerful retention channels, but only when set up correctly. I implement them via Firebase Cloud Messaging (FCM) for Android and Apple Push Notification Service (APNs) for iOS, with a unified backend API.

Capabilities I configure by default:

  • Segmentation — by geo (Rivne residents / rest of Ukraine / abroad), by behaviour (purchased / didn’t purchase / abandoned cart), by role (client / partner / admin).
  • Transactional — order status, visit reminder, plan update.
  • Marketing — promotions, news, content. Always with opt-out and GDPR compliance.
  • Rich push — with images, action buttons, deep links into a specific app screen.

An admin panel for the marketer or owner — to send campaigns independently without a developer.

In-app purchases (IAP) — the standard monetisation mechanism for content, premium features and subscriptions inside the app. I implement them via StoreKit 2 on iOS and Google Play Billing on Android, with backend validation through App Store Server API and Google Play Developer API.

Regarding the commission: Apple and Google take 15–30% of every transaction that goes through IAP. This is mandatory for digital content and subscriptions inside the app — bypassing it is forbidden, otherwise the app gets blocked.

But there are exceptions where you can use your own payment system (LiqPay, Fondy, WayForPay for the Ukrainian market, Stripe for international):

  • Physical goods and services (food delivery, taxi, doctor appointment).
  • B2B services (CRM access, corporate subscriptions).
  • Reader apps under Apple’s new rules — with an external payment link.

At discovery I’ll help you choose a legally clean monetisation model for your case.

From my practice with the Rivne region’s business, I identify these categories:

  • Loyalty and retail apps — cafés, restaurants, retail chains (loyalty programmes, ordering, delivery). Often together with branding.
  • Service apps — taxi, courier service, “handyman” services, beauty salon or dental booking.
  • Medical apps — appointment booking, telemedicine, medication tracking, for private clinics in Rivne.
  • B2B apps for the Rivne region’s manufacturers and distributors — mobile interface for CRM/ERP, sales reps taking orders, logistics control.
  • Education apps — private schools, language courses, tutoring hubs, kids’ centres.
  • Startups with ambitions to enter the national/international market — product teams that start in Rivne and scale further.

Each category has its own integration, monetisation and ASO specifics. We discuss this in detail at discovery.

This is a critical question for any app that processes personal data — and that’s almost every app. The baseline checklist I implement by default:

  • Encryption — TLS 1.3 for all network traffic, encryption of sensitive fields in the database (passwords — bcrypt/argon2, never plaintext).
  • Authorisation — OAuth 2.0, OpenID Connect, biometrics (Face ID / Touch ID / Android BiometricPrompt) for repeat sign-in.
  • Privacy Policy and Terms of Service — mandatory at launch, legally aligned with Ukrainian law and GDPR.
  • App Tracking Transparency (ATT) on iOS and Data Safety on Google Play — full disclosure of what data is collected and why.
  • Right to be forgotten — the user can delete the account and all their data from the app (a mandatory Apple requirement since 2022).
  • Backups — daily database backups to a separate secured server.

For medical and financial products — additional requirements (HIPAA, PCI DSS), which we discuss separately.

Yes, updates are a standard process. Importantly: any release in App Store and Google Play must pass review. Apple — usually 24–48 hours, Google — 1–7 days. So a “2-hour hotfix” is impossible in mobile apps — unlike web development.

Ways to minimise risks:

  • Feature flags — new features behind a server “switch”, can be turned on/off without release.
  • Remote config (Firebase Remote Config) — texts, prices, accent colours, logic behaviour can be changed without an update.
  • OTA updates for React Native via Expo Updates or CodePush — the JS part updates instantly without review (for minor fixes, not for new features).
  • Staged rollout in Google Play and Phased release in App Store — launching a new version at 5%, 20%, 50%, 100% of users with a rollback option.

In the post-release support package (60 days free) — response to critical bugs, crash-rate monitoring through Firebase Crashlytics and prompt fixes.

Yes, fully. Most of my clients are from Kyiv, Lviv, Odesa, the US and Europe — we work entirely online via Figma, GitHub, Slack/Telegram, Zoom. For Rivne businesses the “no meetings” format is also available: discovery via video call, brief via a structured questionnaire, build demos through TestFlight (iOS) and Internal Testing (Android), invoices and contracts — electronic.

If meeting in person is convenient — I’m in Rivne, we can do discovery face to face and immediately look at the specifics of your business. Most clients choose a hybrid: 1–2 in-person meetings at the start (discovery + prototype presentation), then fully online until release. It’s the most efficient format — we don’t waste your time and don’t slow down the project.

Why choose me?

Comparison with other options

Alex FiliukOutsourcing agency or freelance developer
Meetings in Rivne✅ In person at discovery❌ Only Zoom from Kyiv/Lviv
UI/UX and code in one team✅ Design and dev under one roof🔄 Gap between designer and developer
Native iOS/Android development✅ Swift/SwiftUI + Kotlin/Compose📋 Often only template WebView
Cross-platform when needed✅ React Native / Flutter⚠️ Either native-only or cross-only
App Store / Google Play publishing✅ Included: ASO, screenshots, review💰 Often charged separately
Backend and CRM integrations✅ REST/GraphQL/WebSocket, OAuth❓ Only ready API without logic
Push notifications and analytics✅ FCM/APNs, Firebase, Amplitude📋 Basic or absent
In-app purchases and subscriptions✅ StoreKit 2, Google Billing⚠️ Often skipped
Post-release support✅ 60 days free + SLA💰 Under a separate contract

Mobile App Development in Rivne, Ukraine — iOS, Android, Cross-platform | Alex Filiuk

Mobile App Development in Rivne — from discovery to App Store and Google Play release

A mobile app for a business in Rivne and the Rivne region is no longer a “bonus to the website” — it’s a full-fledged sales and retention channel. In a city of 240,000+ residents and a strong small-and-medium business sector — from cafés on Soborna and Chornovola streets to manufacturers around Lonokombinat and IT startups — a mobile product often becomes the primary interface between the business and the customer. I’m Alex Filiuk, Senior UI/UX designer and developer with 15 years of experience, designing and building mobile apps for Ukrainian and international clients. My portfolio includes 20+ mobile projects — native iOS and Android, and cross-platform in React Native and Flutter.

This page is a complete guide for a business owner or CTO in Rivne planning to launch a mobile app. You’ll find: how to choose between native and cross-platform, how much it costs and how long development takes, how publishing in app stores works, which integrations are usually required, how to avoid the typical mistakes of outsourcing agencies, and why it pays off to choose a designer-developer with Rivne context rather than a remote team that has never seen your office.

Why a mobile app is a separate product, not a “version of the website”

The most common illusion I encounter at discovery with Rivne businesses: “make us a mobile version of the website, but as an app.” It doesn’t work — and here’s why. The mobile user in 2026 has completely different expectations from an app than from a website:

  • Launch speed. An app must open in 1–2 seconds. If it’s a WebView wrapper around a slow website — the user deletes it after the first launch.
  • Offline operation. Metro, elevator, mobile internet in the regional centre or a Rivne region village — the app must work without network and sync when it appears.
  • Push notifications. A website can’t do that. The app is the primary channel for reminders and reactivation.
  • System integrations. Camera, microphone, GPS, biometrics, contacts, Apple Pay/Google Pay, Wallet, widgets, Live Activities on iOS, Android Widgets — all this is only available to a native or properly built cross-platform app.
  • App Store / Google Play as an acquisition channel. Hundreds of thousands of monthly searches in the Ukrainian market — an additional traffic source that doesn’t duplicate SEO for the website but complements it.

So the right strategy for a Rivne business is to design the mobile experience separately, from scratch, rather than “wrapping the website in a shell”. It’s more work upfront, but the result is a real product that lives in the customer’s pocket — not a ghost icon on the smartphone home screen.

The technology stack I work with

I’m not religiously committed to a single technology — I pick the stack for the task, not the task for the stack. Main directions:

Native iOS development (Swift, SwiftUI, UIKit)

  • Swift 5.9+ — main language. Modern, safe, with concise syntax.
  • SwiftUI — Apple’s declarative UI framework, ideal for new products. Cleaner architecture, less code, native animation support.
  • UIKit — for cases where full control is needed or iOS 13 and older support.
  • StoreKit 2, CoreData, Combine, async/await, Swift Concurrency, WidgetKit, AppIntents — full modern iOS stack.

Native Android development (Kotlin, Jetpack Compose)

  • Kotlin — Android’s primary language since 2019. Modern, type-safe, interoperable with Java.
  • Jetpack Compose — declarative UI framework that has displaced XML layouts in new projects. Faster development, simpler state management.
  • Coroutines, Flow, Hilt, Room, WorkManager, Material 3 — standard stack.
  • Google Play Billing, FCM, ML Kit — for monetisation, push, AI features.

Cross-platform development (React Native, Flutter)

  • React Native — JavaScript/TypeScript, shared logic for iOS and Android, access to native modules via bridge. Suitable for teams with a web stack.
  • Flutter — Dart, custom renderer (Skia/Impeller), high-performance graphics, single codebase. Often the better choice for apps with complex UI.
  • Expo — for fast MVPs on React Native with OTA updates.

Backend for mobile apps

  • Node.js + TypeScript (Express, NestJS, Fastify) — for most business cases.
  • Python (FastAPI, Django) — when ML/AI processing or complex analytics is needed.
  • PHP (Laravel) — when integration with existing infrastructure is required.
  • PostgreSQL, MySQL, MongoDB, Redis — databases and caching.
  • REST, GraphQL, WebSocket — API protocols.
  • AWS, DigitalOcean, Hetzner, Cityhost — infrastructure with the option of storing data in Ukraine.

If your project includes not only an app but also web — we design the website and the app on a shared backend, saving 30–40% of the budget. If you need a full CRM/ERP system — the app becomes a mobile interface to it.

What the development process looks like — from idea to release

I work via a transparent process that all my clients have gone through — from those in Rivne to those in Kyiv, Los Angeles or Berlin. Each stage has a fixed deliverable that you see and approve.

  1. Discovery (1–2 weeks). 2–3-hour meeting (in person in Rivne or via Zoom) + structured questionnaire with 40+ questions. Final deliverable: a Discovery Document — business goals, target audience, key use cases, technical requirements, monetisation, MVP scope, preliminary budget and timeline.
  2. UX design and prototype (2–3 weeks). Information architecture, user flows, wireframes, interactive prototype in Figma. We do UX validation on 5–7 potential users.
  3. UI design (2–3 weeks). Full mobile UI: all screens, states, animations, dark theme, design system in Figma with components ready for development.
  4. Backend and integrations (in parallel with frontend, 4–8 weeks). API, database, third-party integrations (payment systems, SMS providers, analytics, CRM).
  5. Frontend (mobile client, 6–12 weeks). App development in 2-week sprints, with regular builds for testing through TestFlight (iOS) and Internal Testing (Android). You see progress every 2 weeks.
  6. QA (in parallel and final cycle, 2–3 weeks). Testing on real devices (iPhone, Samsung, Xiaomi, Pixel — most popular models in Rivne), automated tests (XCTest, Espresso, Detox), backend load testing.
  7. Pre-publishing (1–2 weeks). ASO (App Store Optimization), screenshots, video preview, copy, Privacy Policy, Terms, App Privacy Details, App Store Connect and Google Play Console account setup.
  8. Apple and Google review (1–7 days). Submission, response to reviewer comments, fixes.
  9. Release and post-release (60 days of free support). Crash-rate monitoring through Crashlytics, prompt fixes, response to store reviews.

The total cycle ranges from 8 weeks for an MVP to 6+ months for a complex product. If you have a tight deadline (e.g. release tied to a Rivne launch by a specific date) — at discovery we look at what can be parallelised and where scope can be cut without hurting quality.

Integrations a mobile app usually needs

A modern mobile app rarely lives in a vacuum — it’s usually integrated with 5–15 external systems. Here are the key categories I work with constantly for Rivne region businesses:

  • Payments. LiqPay, Fondy, WayForPay, Portmone — for the Ukrainian market. Stripe, PayPal, Apple Pay, Google Pay — for international. Instalments via Monobank/PrivatBank through banking SDKs.
  • Authentication. Sign in with Apple (mandatory on iOS if other social logins are present), Google Sign-In, Facebook Login, Telegram Login, phone-number auth via SMS (TurboSMS, AlphaSMS).
  • Maps and geo. Apple Maps, Google Maps, Mapbox, OpenStreetMap. Geofencing, routing, address search in Rivne and the region (Soborna, Chornovola, Myru avenue, etc.).
  • CRM and ERP. KeyCRM, NetHunt, Pipedrive, Salesforce, Bitrix24, 1С, BAS — through REST/SOAP API. If you don’t have a CRM — I can build one from scratch.
  • Analytics. Firebase Analytics, Amplitude, Mixpanel, Google Analytics 4, AppsFlyer, Adjust — for ad campaign attribution.
  • Push. Firebase Cloud Messaging, OneSignal, Pushwoosh — with segmentation, A/B tests, deep links.
  • Chat and support. Intercom, Zendesk Chat, Crisp, Telegram Bot as a support channel.
  • Video and voice calls. Agora, Twilio, Daily.co — for telemedicine, education, services marketplaces.
  • Email notifications. SendGrid, Mailgun, Postmark, Brevo — for transactional and marketing emails.
  • Social. Sharing to Instagram Stories, TikTok, Telegram, Viber, which are massively used in the Rivne region.

Common mistakes by mobile app clients — and how to avoid them

Over 15 years in product development I’ve seen dozens of cases where a business in Rivne or other Ukrainian cities invested in a mobile app and got a result that didn’t meet expectations. The most common reasons:

  • “Make us a clone of …”. The client comes with a ready reference (“we want it like Glovo / Uklon / Rozetka”). The problem: you’re not Glovo. You have a different budget, audience, economics. Cloning top apps is a guaranteed failure. Better to build a small but high-quality product for your segment.
  • Cutting corners on discovery. “We discussed everything in the meeting, let’s go straight to code.” Without discovery, the war of changes begins: “we forgot to mention”, “we need to add this”, “let’s redo it”. Discovery is 5–10% of the budget that saves 30–50% in rework.
  • Ignoring ASO and publishing. The app is built, but the stores are empty: 1 screenshot, a 3-line description, no keywords. Result: 2 downloads a month. ASO is a separate discipline that has to be done as carefully as SEO for the website.
  • No analytics from day one. “We’ll add analytics later, let’s launch first.” “Later” never comes — and you don’t understand what users do in the app, why they leave, what works.
  • One project — two contractors. One does design, another development. At every joint there are conflicts, mismatches, 20–30% time loss. So I try to take the full cycle: design and development under one roof.
  • Relaxing after release. “Well, the app is in the stores — done.” Actually, the most important work starts after release: conversion optimisation, response to crash-rate, regular updates, marketing. An app without support dies in 6 months.

Pricing and engagement models

Mobile app development is an investment that must pay back. Before naming numbers, I always ask the client to do the economics: if the app brings 50 new clients per month with an average ticket of 1,500 UAH, payback may come in 6–12 months. If those numbers don’t add up — maybe a mobile app is not the priority right now, and it’s worth investing in a website and Google Ads.

Approximate ranges (exact numbers are in the “Pricing” block):

  • MVP package. One platform (iOS or Android), 6–10 screens, basic auth, simple backend, publishing in one store. Suitable for hypothesis testing before scaling.
  • Standard package. iOS + Android, 15–25 screens, push, payments, integrations with 3–5 external services, full ASO, publishing in both stores. The most popular choice for Rivne businesses.
  • Premium / complex product. Real-time features, video calls, geo logic, in-app purchases, multiple user roles, admin panel, complex analytics. For ambitious startups and mid-market businesses with national/international expansion plans.

Possible engagement models: Fixed Price (fixed cost after discovery), Time & Material (hourly billing for projects with variable scope), Retainer (monthly support after release).

What you receive after release

  • A published app in the App Store and/or Google Play, with a ready listing (ASO, screenshots, copy).
  • The full code in a Git repository (GitHub, GitLab, Bitbucket), under your credentials, with full ownership rights.
  • Backend deployed on your hosting (AWS, DigitalOcean, or Ukrainian Cityhost — your choice).
  • Admin panel for managing content, users, push campaigns.
  • Technical documentation — API reference, architecture, deployment guide.
  • Analytics set up from day one (Firebase + Amplitude or Mixpanel).
  • 60 days of free support after release — critical bugs, minor fixes, monitoring.
  • Optional retainer contract for ongoing support and growth (new features, updates, marketing campaigns).

My other services for businesses in Rivne

A mobile app is part of a product ecosystem. If you’re planning a serious launch, it’s worth looking holistically:

  • Mobile app design — UI/UX separately, without development (if you already have a tech team).
  • Web design — website in unified style with the app.
  • Web development — landing pages, corporate websites, e-commerce.
  • CRM/ERP/SaaS development — internal systems and SaaS products.
  • E-commerce — online stores with the mobile app as a complement.
  • Branding and logo design — for new products and rebranding.
  • UX audit of an existing app, if you need fine-tuning rather than a full rebuild.
  • Product strategy — before writing code, understand exactly what you’re building.
  • Business consulting — positioning, unit economics, monetisation.

Mobile app development in other Ukrainian cities

I work not only with Rivne region businesses. If you have offices in several Ukrainian cities or plans for regional expansion — we build a product that scales. Among other locations:

  • Kyiv — national brands, fintech, IT startups.
  • Lviv — IT service companies, gastronomy and tourism brands.
  • Odesa — retail, e-commerce, tourism apps.
  • Dnipro — B2B, manufacturing, logistics.
  • Kharkiv — IT, engineering, education platforms.

The full list is on the “Service Areas” page. Also see the project portfolio, where real mobile cases from various industries are presented.

Ready to discuss your mobile app?

If you have an idea or already have an MVP that needs improvement — fill in the contact form or write to email/Telegram. The first discovery consultation is free, up to 60 minutes. We’ll go through: what product you want to build, who needs it, what alternatives exist, how much it will roughly cost, and how soon it’s realistic to ship in App Store and Google Play.

I’m ready to build for your business in Rivne a mobile app that will live in the customer’s pocket — not among ghost icons. A product that works for your sales, retention and differentiation from competitors every single day.